December 18, 2019
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya. Read More »
August 14, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
March 15, 2018
Now shipping: Fluid simulator gets viewport visualisation of forces, vertex maps for blending fluids. Read More »
January 9, 2018
Watch the best tech breakdown videos of the year, as chosen by our 125,000 Facebook followers. Read More »
January 1, 2018
Now shipping: First update to LightWave in three years adds new PBR and volumetric renderer, plus new 3ds Max-style modifier stack. Read More »
May 19, 2015
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles. Read More »
March 9, 2012
As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release. Read More »