Architectural renderer gets new UI, material catalog and preview options, plus tools to build VR objects.
Wednesday, September 4th, 2013
Architectural renderer gets new UI, material catalog and preview options, plus tools to build VR objects.
Wednesday, September 4th, 2013
GameDraw developer Mixed Dimensions announces support for meta's AR glasses. See a video here.
Monday, June 17th, 2013
Browse over 100,000 images tailored to games and VFX at this excellent, straighforward online library.
Thursday, June 13th, 2013
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013
Fun iPad app sculpts and poses characters via a skeletal system, then readies them for 3D printing.
Friday, February 15th, 2013
Downloads available so far include a nice Dutch Skies sIBL/HDRI set licensed for commercial use.
Monday, December 10th, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps.
Thursday, December 6th, 2012
Update to games texturing tool adds the option to paint seamlessly tiling textures automatically.
Tuesday, October 2nd, 2012
Cool new software breaks photos into lighting and surface colour components, for editing separately.
Friday, August 31st, 2012
You wait years for an affordable map creation tool aimed at indie game artists, then two come along at once.
Tuesday, July 24th, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.
Thursday, July 12th, 2012
Do (some of) the things you used to do in Painter inside Photoshop with Nathaniel Reeves' cool free add-on.
Friday, June 15th, 2012
Procedural texture-generation tool emerges from long period in beta with support for multiple source images, new preview options.
Tuesday, November 15th, 2011