August 3, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year. Read More »
June 16, 2014
Principal developer of Blender's GPU-accelerated render engine to move to Solid Angle in July. Read More »
March 8, 2013
VFX supervisor Peter Szewyczk explains how he created the hallucinatory FX on a laptop in the Arnold renderer. Read More »
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