January 29, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture. Read More »
January 20, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1. Read More »
December 20, 2020
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
October 28, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time. Read More »
October 26, 2020
New R&D tech could help users of apps like Adobe Dimension lay out 3D scenes in real time with realistic gravity and collisions. Read More »
October 20, 2020
Puppet animation app's Speech-Aware Animation system creates head movements from audio files. Read More »
September 15, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer. Read More »
July 31, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer. Read More »
July 31, 2020
New feature in Adobe's material authoring app will turn source photos into HDR environments. Read More »
July 28, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin. Read More »
June 17, 2020
New AI-driven tool generates fast, accurate roto masks - even for things hidden by other objects. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
October 3, 2019
See previews of a neat update to Content-Aware Fill and Character Animator's new keyframe system. Read More »
September 28, 2019
See all the new features unveiled by Pixologic, from history-aware sculpting to Polypaint updates. Read More »
July 8, 2019
Now shipping: Cinema 4D physics plugin gets new shattering and particle-based dynamics systems. Read More »
May 17, 2019
Renderer's fast, intuitive new system aims to make caustics a 'mainstream effect' in production. Read More »
February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
October 25, 2018
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system. Read More »
October 12, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims. Read More »
August 28, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software. Read More »
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