March 19, 2013
New Skylight Illumination from IBL option lets mental ray render scenes using an environment map properly Read More »
March 8, 2013
But unlike previous sneak peeks, the menu options are blurred out in the video. Post your guesses here. Read More »
March 7, 2013 | 3 comments
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin. Read More »
February 28, 2013
Watch the tool in use to switch between camera views and trim and sequence animation clips. Read More »
February 28, 2013
'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes Read More »
November 6, 2012
Features lined up for future releases include Alembic and deep image support, metaballs, new materials. Read More »
April 5, 2012
Speed difference between iray and mental ray in 3ds Max 2013 is 'amazing', claims artist Juan Gea. Read More »
March 14, 2012
See character animation controllers in use on non-character objects, and funky viewport depth of field effects. Read More »
March 8, 2012
See the Grab Viewport command outperforming a software render when creating a preview animation. Read More »
March 6, 2012 | 1 comment
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated? Read More »
March 5, 2012 | 1 comment
Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder. Read More »
February 23, 2012
'Best interop with After Effects just got better' claims blog post for latest seven-minute preview video. Read More »
February 16, 2012 | 3 comments
New object type to offer faster, more controllable deformations on heavy multi-million-polygon meshes? Read More »
February 6, 2012 | 8 comments
Autodesk posts video of fixes for 'Small Annoying Things' and hints at new functionality in 3ds Max 2013. Read More »
April 26, 2011
Free update to add new 'LightCap' toolset to match ZBrush models into HDR backplates automatically. Read More »
March 11, 2011
Live in the US or Canada? Come and get a sneak peak at the new renderer later this month. Read More »