August 28, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software. Read More »
August 22, 2018
Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows. Read More »
July 23, 2018
Neat new Cycles shader is based on work done by Disney for Zootopia, also used in V-Ray Next. Read More »
May 4, 2018
Video: see the new toon shader coming up in the next major update to the Maya edition of the renderer. Read More »
March 8, 2018
New video also shows other features due in the renderer, like support for USD and MaterialX. Read More »
January 31, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »
October 9, 2017
Updated: Read the full design document for the new workflow and 2D animation features, and Eevee, the real-time render engine. Read More »
May 31, 2017
Now available in public beta: pro-grade $50 image-editing tool gets toggleable 'light UI' for layout work; freehand stroke stabilisation. Read More »
April 24, 2017
Update to renderer adds new standalone image editor for EXRs, improves sampling, relighting and distributed rendering. Read More »
March 31, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL. Read More »
March 28, 2017
Check out the neat new clothing simulation options and Immediate Mode physics system due in the next release. Read More »
November 14, 2016
See Dabarti's neat comparative tests of the new intelligent light sampling system due in V-Ray 3.5. Read More »
October 9, 2016
Updated: Latest preview shows the landscape generation software's new heightfield terrain system. Read More »
September 23, 2016
New version of landcape generator available to buy. Former Animation module now included as standard. Read More »
November 25, 2015
Updated: Fluid simulator's GPU-accelerated Dyverso solvers now simulate immiscible fluids, support wet maps. Read More »
October 16, 2015
See footage rendered in the next version of the real-time visualisation software, but no feature list just yet. Read More »
July 23, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing. Read More »
April 2, 2015
New teaser shows Blackmagic Design's formerly Windows-only compositing app running on OS X. Read More »
July 17, 2014
Get a sneak peek at the new tools at the free ZBrush Summit, held at Gnomon's Hollywood HQ next month. Read More »