March 14, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
February 24, 2017
Cut-down version of Maya for game artists gets revamped UV Editor, new Bake Deformer tool, updates to Viewport 2.0. Read More »
February 20, 2015
Games texturing tool to get new Smart Materials system, texture bakers, improved viewport display. Read More »
May 2, 2014
Real-time architectural rendering tool gets improved shadows; options to merge elements between scenes. Read More »
December 18, 2013
Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options. Read More »
September 30, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio. Read More »
March 27, 2013
Watch demos of the new camera sequencer, ICE and Syflex options - and lots of videos about CrowdFX. Read More »
August 8, 2012
3D paint package gets real-time shadows, support for overlapping UVs, Photoshop .abr brush import. Read More »