November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »
June 21, 2018
Now officially live. Create texture maps and GLSL shader code with Braindistrict's neat online service. Read More »
May 3, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists. Read More »
March 23, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper. Read More »
March 2, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading. Read More »
October 28, 2013
DT3D Mari Procedural Library adds nine new procedural types to the app, with scope to author new ones. Read More »
October 8, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API. Read More »
April 7, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software. Read More »