June 5, 2013
$25 suite of scripts created by two VFX veterans boosts common rigging and animation tasks. Read More »
May 2, 2013
Jean-Francois Gallant's new script unifies particle, cloth and fluid sims - and even pasta simulation. Read More »
April 23, 2013
Take the sting out of crashes with this free script to save and resume long mental ray and V-Ray renders. Read More »
April 19, 2013
Handy little script lets animators scrub the timeline with their mouse wheel. Costs less than a coffee. Read More »
October 30, 2012
Autodesk's Christopher Diggins releases handy tool for running C# apps in Max as if they were scripts. Read More »
May 25, 2012
Render Blender scenes in Next Limit's physically based renderer with this new .mxs file exporter. Read More »
January 31, 2012
Another day, another free tool for exporting ZBrush 4R2b hair to the 3D app of your choice for rendering. Read More »
January 30, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once. Read More »
January 16, 2012
Useful script creates custom trees for game use, with over 35 settings to control leaves and branches. Read More »
November 22, 2011
New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets. Read More »
August 19, 2011
New scattering script for 3ds Max enables users to control animation states by painting bitmap images. Read More »
July 26, 2011 | 5 comments
Manipulate rows of edges as if they were Bezier curves with Marius Silaghi's intuitive Smooth Edges. Read More »
June 6, 2011 | 3 comments
Subdivision Reversion's Marius Silaghi working on new script to add ZBrush-style armatures to 3ds Max. Read More »