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  • Wayne Robson creates free FiberMesh-to-Max plugin

    January 30, 2012

    You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once. Read More »

  • Ryan Smith releases free beta of TreeGen for 3ds Max

    January 16, 2012

    Useful script creates custom trees for game use, with over 35 settings to control leaves and branches. Read More »

  • Marius Silaghi releases TopoRelax for 3ds Max

    November 22, 2011

    New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets. Read More »

  • Control crowds by painting maps with ScatterFX

    August 19, 2011

    New scattering script for 3ds Max enables users to control animation states by painting bitmap images. Read More »

  • New 3ds Max script ends misery of poly pushing

    July 26, 2011 | 5 comments

    Manipulate rows of edges as if they were Bezier curves with Marius Silaghi's intuitive Smooth Edges. Read More »

  • Video: ZSpheres for Max?

    June 6, 2011 | 3 comments

    Subdivision Reversion's Marius Silaghi working on new script to add ZBrush-style armatures to 3ds Max. Read More »

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