Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular training course, updated for ZBrush 2026.
Sunday, August 2nd, 2026
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
Friday, July 31st, 2026
New path tracing render mode lets users render 3D characters inside Reallusion's software with 'near-offline render quality'.
Wednesday, July 29th, 2026
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
Tuesday, July 28th, 2026
Create an energy effect suitable for a games cinematic using UE5's Niagara and Sequencer with The Gnomon Workshop's new tutorial.
Sunday, July 26th, 2026
Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.
Friday, July 24th, 2026
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Wednesday, July 22nd, 2026
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Wednesday, July 22nd, 2026
New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
Tuesday, July 21st, 2026
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Thursday, July 16th, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
Tuesday, July 14th, 2026
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
Sunday, July 12th, 2026