Master current studio workflows with The Gnomon Workshop's detailed six-hour guide to environment art.
Saturday, February 3rd, 2024
Master current studio workflows with The Gnomon Workshop's detailed six-hour guide to environment art.
Saturday, February 3rd, 2024
VFX and visualization artist Scott Rafferty's open-source plugin gives UE5 a single unified interface to browse, edit and apply materials.
Sunday, January 21st, 2024
Use OpenStreetMap data to create a procedural 3D environment in Houdini with The Gnomon Workshop's beginner-friendly guide.
Saturday, January 20th, 2024
Unofficial Blender integration for the Corona renderer gets support for Blender 4.0 and an automated converter for Cycles shaders.
Friday, January 19th, 2024
Open-source pipeline for VFX and animation work is now production-ready - and available in the cloud as well as to install locally for free.
Thursday, January 18th, 2024
Create art-directable simulations with The Gnomon Workshop's guide to Houdini's FLIP fluids and rigid body dynamics toolsets.
Friday, January 12th, 2024
Check out the new features in the digital painting and CG art tool, like the updated CPU/GPU renderer.
Tuesday, January 2nd, 2024
Check out facial scanning and motion-capture behind the impressive proof-of-concept teaser for a Skyrim-esque animated series.
Friday, December 29th, 2023
Discover how to create a library of 3D kitbash assets then use it to create concept illustrations with The Gnomon Workshop's tutorial.
Saturday, December 23rd, 2023
Neat add-on that brings node-based compositing to After Effects gets support for 3D layers, cameras, node groups and multi-graphs.
Friday, December 15th, 2023
Check out the new AI features in the GPU-based ray tracing renderer, including automatic atmosphere and texture generation.
Friday, December 15th, 2023
Cinema 4D renderer gets bridge to Enscape, live link to Vantage, support for MaterialX materials, and updates to V-Ray GPU.
Wednesday, December 13th, 2023
Update boosts performance in real-time render engine Redshift RT, including support for async shader compilation and DLSS upscaling.
Tuesday, December 12th, 2023