July 13, 2016
Psyop's cool open-source tech creates mattes with DoF and motion blur built in. Works with Maya, Arnold and Nuke pipelines. Read More »
May 18, 2016
Psyop CG supervisor Stephen DeLalla's 10-hour video provides a vital primer in look development. Read More »
March 11, 2016
Promising new C4D renderer uses game engine techniques for fast, accurate physically based shading. Read More »
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