physically based

Sneak peek: Arnold 5

See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.

Friday, March 31st, 2017

NewTek previews LightWave Next

Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.

Thursday, March 16th, 2017

Insydium ships Cycles 4D

Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.

Thursday, November 17th, 2016

Next Limit ships Maxwell 4

Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.

Tuesday, October 11th, 2016

Quixel launches Megascans

Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.

Wednesday, August 24th, 2016