May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
March 11, 2020
Big update gives the visualisation tool new rendering features, better 3D characters and plants - and an aggressive new price. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
July 16, 2019
Free quality-of-life update adds new navigation modes in Layout and Modeler, improvements to FBX interchange and the UE4 bridge. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
February 1, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion. Read More »
January 15, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images. Read More »
December 18, 2013
Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping. Read More »
September 5, 2013
Cloud render platform adds physical sky, background rendering, option to embed scenes in web pages. Read More »
February 20, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU". Read More »
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