Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
RenderMan-compliant renderer gets new interactive relighting workflow, speed boost of up to ten times.
Wednesday, September 25th, 2013
'Fastest GPU ever built' offers 12GB of graphics RAM, and five times the compute power of the Quadro 6000.
Thursday, July 25th, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.
Tuesday, March 26th, 2013
Upcoming release to feature new particle engine, audio tools, "up to 175x" speed boost - and new price.
Wednesday, March 13th, 2013
Torture your Nvidia card with RandomControl's Arion-renderer-based GPU benchmarking tool.
Friday, March 8th, 2013
Sub-$1,000 Maya crowd-simulation system gets better animation blending; now up to 10 times faster.
Friday, March 1st, 2013
'Will it be in 3ds Max 2014?' teaser video shows improved performance on multi-million-poly scenes
Thursday, February 28th, 2013