Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
New native flipbook panel replaces FrameCycler, plus big speed boosts, particularly to EXR workflow.
Wednesday, October 22nd, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
Desktop edition gets interesting new physics-based particle brushes; free Android app lets you paint on the go.
Friday, August 15th, 2014
All three get native Flipbook tool, more GPU acceleration; NukeX and Studio get revamped planar tracker.
Tuesday, August 12th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Free update extends import/export options for vegetation-creation tool, and relaxes its contentious EULA.
Wednesday, May 21st, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014
It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.
Tuesday, February 4th, 2014
New instancing features, plus the option to use satellite photos to generate instant textured terrain.
Tuesday, February 4th, 2014
New 192-core mobile GPU beats last-gen consoles, brings high-end PC graphics to tablets, claims Nvidia.
Monday, January 6th, 2014