December 8, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors. Read More »
November 18, 2021
Major update to the 3D texture painting software updates the brush engine, and adds support for Python 3 and new USD workflows. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
May 28, 2021
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well. Read More »
March 19, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
July 16, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again. Read More »
December 5, 2019
Update adds support for Redshift materials within the node-based material system, and restores the option to view help files offline. Read More »
September 3, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU. Read More »
June 9, 2015
New video: next update to the renderer to add node-based material system, interior lighting, region rendering. Read More »