Multi-application network rendering controller now fully compatible with OS X as well as Windows.
Thursday, March 26th, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows.
Thursday, March 26th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Updated: Versatile network render controller gets new render wizards, supports OS X as well as Windows.
Wednesday, November 26th, 2014
No optical flow or stereo tools, and no network rendering, but still a pretty darn powerful 3D compositor.
Monday, November 10th, 2014
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
Updated and now shipping: New release features better GI, AO and network rendering - and even architectural grass.
Tuesday, September 3rd, 2013
New 18-month educational licence almost identical to the $3,695 Studio edition, minus network rendering.
Tuesday, June 12th, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools.
Friday, April 27th, 2012
Update to the real-time rendering tool to add new metallic paint material, interactive HDR editing.
Tuesday, February 14th, 2012