November 2, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer. Read More »
September 28, 2022
Check out the new features in this major update to the renderer, several unique to the C4D edition. Read More »
August 22, 2022
Updated: see MoonRay's system requirements, and details of how it will integrate with other DCC apps. Read More »
March 28, 2022
See what's new in the 3ds Max particle add-on, including whitewater effects like foam and spray for liquid simulations. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
March 25, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially. Read More »
February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
November 5, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only. Read More »
September 26, 2018
New Solidify tool and workarounds for features deprecated in R20 added to online library of add-ons. Read More »
August 10, 2018
Free plugin for editing Substance materials in 3ds Max now supports animation and network rendering. Read More »
February 5, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering. Read More »
August 2, 2017
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing. Read More »
May 11, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders. Read More »
April 25, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration. Read More »
February 1, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion. Read More »
November 16, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering. Read More »
November 4, 2015
Intriguing new tool denoises Arnold, V-Ray, Corona and Redshift renders, generating clean images 2-9x faster. Read More »
June 3, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system. Read More »
May 19, 2015
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles. Read More »