February 12, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux. Read More »
November 5, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only. Read More »
September 26, 2018
New Solidify tool and workarounds for features deprecated in R20 added to online library of add-ons. Read More »
August 10, 2018
Free plugin for editing Substance materials in 3ds Max now supports animation and network rendering. Read More »
February 5, 2018
Beta 1 release adds support for interactive rendering, the Corona Image Editor, and material layering. Read More »
August 2, 2017 | 2 comments
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing. Read More »
May 11, 2017 | 1 comment
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders. Read More »
April 25, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration. Read More »
February 1, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion. Read More »
November 16, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering. Read More »
November 4, 2015
Intriguing new tool denoises Arnold, V-Ray, Corona and Redshift renders, generating clean images 2-9x faster. Read More »
June 3, 2015 | 2 comments
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system. Read More »
May 19, 2015 | 2 comments
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles. Read More »
March 26, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows. Read More »
January 29, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling. Read More »
December 2, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system. Read More »
November 26, 2014
Updated: Versatile network render controller gets new render wizards, supports OS X as well as Windows. Read More »
November 10, 2014
No optical flow or stereo tools, and no network rendering, but still a pretty darn powerful 3D compositor. Read More »
September 3, 2014 | 1 comment
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool. Read More »
June 10, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times. Read More »
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