Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
New cloud-based service will provide a complete VFX pipeline in a web browser, including software, storage, rendering and analytics.
Tuesday, April 25th, 2017
New modelling options and support for OpenSubdiv 3.0, but the main news this time round is the new rental and maintenance plans.
Monday, April 24th, 2017
New live export plugin gets scenes from 3ds Max to Modo 'in two clicks'. Converts V-Ray materials to Modo equivalents automatically.
Tuesday, April 4th, 2017
Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively.
Tuesday, March 21st, 2017
Master organic and hard-surface modelling in ZBrush and Modo with this seven-hour guide from Guerilla Games' Ben Erdt.
Thursday, March 9th, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
Work-in-progress tech will let users do asset or animation reviews in virtual reality, directly inside Modo.
Friday, February 10th, 2017
See talks from leading Modo artists at Boxel and BattleCry Studios at The Foundry's new user event. Watch online for free.
Sunday, January 29th, 2017
CG tool development platform gets native support for curves. Kraken rigging framework integrated, too.
Monday, January 23rd, 2017
Check out our seasonal list of money-saving offers on CG tools including 3D-Coat, Arion, Mari, Modo and Xfrog.
Friday, December 23rd, 2016
Real-time lighting design tool adds new ways to position area lights or virtual lights within HDRI maps.
Friday, December 16th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016