Master pro techniques for prop design with Wolfenstein: The New Order art director Tor Frick's video.
Thursday, October 13th, 2016
Master pro techniques for prop design with Wolfenstein: The New Order art director Tor Frick's video.
Thursday, October 13th, 2016
Get 33 individual plant species, including trees, shrubs and flowers, in over 10 common 3D file formats.
Tuesday, October 11th, 2016
Next week's update to the all-round 3D software to add schematic-free Booleans, extended procedural modelling, auto retopology system.
Thursday, October 6th, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks.
Thursday, June 30th, 2016
Now shipping: Latest Modo 10 Series update adds cool procedural modelling system. Plays nicely with MeshFusion, too.
Wednesday, June 15th, 2016
Production-proven cloth simulation plugin comes to Modo. Capable of creating fabric, hair - and even snow.
Tuesday, May 10th, 2016
Export-limited version of Modo for indie game artists ships. Update is free to owners of Modo Indie 901.
Thursday, April 28th, 2016
See adrenaline-pumping VFX work created with Nuke, Mari and Katana - including most of the Oscar long list.
Wednesday, April 20th, 2016
Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.
Tuesday, March 8th, 2016