Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Check out the new features in the GPU-accelerated production renderer for 3ds Max, Cinema 4D, Houdini and Maya.
Monday, February 23rd, 2026
Read our FAQs on what the buyout of the AI orchestration and generative AI tools firm means for users of Foundry apps like Nuke.
Thursday, February 19th, 2026
Check out the eye-catching rigs now possible with the 'next-level' update to Zoo Tools Pro's modular rig-building system for Maya.
Wednesday, February 18th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Tuesday, February 17th, 2026
Check out the latest changes to the match-moving software for pro VFX, including a new Maya export script. Now free to trial for 14 days.
Monday, February 16th, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Vampawn Entertainment's Medieval Modular Wall Pack is normally sold for $49.99. Blender, UE5, FBX, GLB and OBJ formats. Commercial use.
Tuesday, February 10th, 2026
Handy rig-building toolset can now warp all the blendshapes for one character to another with different topology. Free for personal use.
Thursday, February 5th, 2026
Neat new add-on displays the effect of individual shapes as real-time heatmaps, helping troubleshoot complex facial and full-body rigs.
Monday, February 2nd, 2026
Take your character animation to the next level with Disney animator Alissar Kobeissi's masterclass for The Gnomon Workshop.
Saturday, January 31st, 2026
Open-source rigging and animation framework gets a new blueprint system - and a Softimage-inspired alternative to Maya's Outliner.
Thursday, January 29th, 2026
Check out the new features in the terrain-generation software for games and VFX, including better support for tablets and pen displays.
Wednesday, January 28th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026