May 15, 2013
Budget Maya crowd-simulator adds option to control actors via particles, new squash-and-stretch system. Read More »
May 7, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows. Read More »
May 1, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur. Read More »
May 1, 2013
New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage. Read More »
April 25, 2013
Peter Aversten's texturing and look dev training blog includes videos on Maya, RenderMan... and yep, Mari. Read More »
April 24, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year. Read More »
April 22, 2013
Select and manipulate rig controls or geometry on 3D characters faster with this free picker GUI plugin. Read More »
April 15, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store. Read More »
April 12, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files. Read More »
April 11, 2013
Update to the open-source HDR file format should finally make deep compositing available in most tools. Read More »
March 29, 2013
Free update to the texturing tool adds live link to Photoshop, new graph profiler, better 3D preview. Read More »
March 26, 2013
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport. Read More »
March 22, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs. Read More »
March 20, 2013
Facial sculpting and rigging toolset gets muscle system 'similar to' Weta's Oscar-winning Tissue. Read More »
March 12, 2013
Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos. Read More »
March 7, 2013 | 3 comments
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin. Read More »
March 7, 2013
Real-time mental ray viewer for Maya gets new render snapshot system, material and lighting overrides. Read More »
March 6, 2013
Work-in-progress system creates fully rigged 3D characters in your browser for export in FBX format. Read More »
March 1, 2013
Sub-$1,000 Maya crowd-simulation system gets better animation blending; now up to 10 times faster. Read More »
February 28, 2013
Tech preview shows the work-in-progress tool in use to rough out animation directly over the viewport. Read More »