December 20, 2012
Identical to the full $590 edition, but intended for non-commercial use by hobbyists and games modders. Read More »
December 6, 2012 | 2 comments
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »
December 5, 2012 | 6 comments
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820. Read More »
November 29, 2012
New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya. Read More »
November 28, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins. Read More »
November 27, 2012
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut. Read More »
November 19, 2012
See how to use it with Maya with Naughty Dog's Christophe Desse and with 3ds Max by Pixel 23's LeandrĂ© Hounnake. Read More »
November 13, 2012
New plugin replaces Maya's 'aging script editor'; offers coding tools to bring joy to TDs everywhere. Read More »
November 9, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy. Read More »
November 4, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version. Read More »
November 2, 2012 | 1 comment
Pay $199 and use 3ds Max 2013 or Maya 2013 for three months - but only if you live in the US or Canada. Read More »
October 30, 2012
Discover the secrets of Maya and Photoshop work in Animation from 2D to 3D: The French Touch. Read More »
October 25, 2012 | 1 comment
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here. Read More »
October 22, 2012
Try Mainframe North's excellent readymade tools for creating common motion design behaviours. Read More »
October 11, 2012
New games mesh-decimation tool generates LODs preserving your normals and texture co-ordinates. Read More »
October 10, 2012
Free shader-management tool now offers automated download and installation from its online library. Read More »
October 1, 2012
Check out a tree generator created with the next-gen tool development platform's new C++ API. Read More »
September 24, 2012
Innovative real-time image-based lighting tool enables users to 'paint' highlights directly onto 3D models. Read More »
September 20, 2012
Leading automated facial animation tool gets new pricing structure, new FBX pipeline for Unity and Blender. Read More »
September 17, 2012
Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta. Read More »