Free plugin streams mocap data from MotionBuilder to preview it inside Unreal Engine in real time.
Thursday, August 16th, 2018
Free plugin streams mocap data from MotionBuilder to preview it inside Unreal Engine in real time.
Thursday, August 16th, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4.
Thursday, April 26th, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights.
Thursday, March 15th, 2018
Real-time visualisation tool gets support for VR controllers, new quality-boosting Overdraw mode.
Friday, December 15th, 2017
Texture painting app gets support for layer instancing, live link to UE4 and 20 new procedural materials.
Thursday, November 23rd, 2017
Updated: neat plugin live links Substance Painter to Blender, Modo or Maya - and now 3ds Max and V-Ray.
Wednesday, October 25th, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech.
Monday, August 7th, 2017
Studio's in-house USD authoring plugin for Maya, used on Peter Rabbit, now available open-source.
Friday, August 4th, 2017
3D texture painting app gets new Anchor Points system for creating smart multi-layer materials, free live linking plugin to Unity.
Sunday, July 30th, 2017
Videos: Update adds live bridge to Unreal Engine, better modelling and UV packing tools, option to bake object space normal maps.
Friday, June 30th, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
New live linking tool lets you view VR scenes in 3ds Max or Houdini on a mobile device or remote PC.
Monday, May 22nd, 2017
Now shipping: New €90 live-linking tool turns Houdini into an 'effects co-processor' for 3ds Max.
Sunday, May 7th, 2017