October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »
November 22, 2018
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
January 4, 2018
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'. Read More »
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