April 30, 2022
Master Maya's interface and node-based workflow with Volume 1 of a new three-part series of tutorials. Read More »
August 20, 2021
See the new features in the free update to the unusual 3D concept sketching and kitbashing software. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
March 12, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition. Read More »
November 21, 2019
The leading open-source 3D package gets another big update. Check out the key features here. Read More »
July 31, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here. Read More »
September 24, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model. Read More »
January 16, 2018
Powerful tool for designing lens flares and light leaks gets first big update since its release in 2015. Read More »
August 22, 2017
First update to the lightweight subdivision surface modelling tool for nearly three years adds FBX, Collada support; overhauls the UI. Read More »
April 13, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths. Read More »
March 9, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering. Read More »
November 4, 2016
Videos: Update adds more for designers than CG artists, but there are a few nice workflow features. Read More »
June 8, 2016
Major update rewrites 3ds Max and Cinema 4D crowd animation tool 'from scratch'; adds new WYSIWG editor and greater range of controls. Read More »
June 30, 2015
Updated: interesting artist-friendly rigging tool now out in beta. Try it for free until the commercial release. Read More »
October 24, 2013
Post on the Blender development blog points out difficulties of UI redesign, proposes working group. Read More »
October 17, 2013
Watch Blender Guru's Andrew Price analyse the software's 'broken' UI, then comment on his own proposals. Read More »
September 4, 2013
Architectural renderer gets new UI, material catalog and preview options, plus tools to build VR objects. Read More »