Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next.
Monday, November 11th, 2013
Updated: See the first test renders created with the plant modelling tool. And look - it can do mushrooms too.
Wednesday, March 6th, 2013
Vegetation scattering plugin now compatible with V-Ray, Maxwell, Arion, Octane and Thea Render.
Tuesday, February 19th, 2013
Update to renderer adds support for Alembic geometry, instancing within V-Ray RT, Hair Farm hair.
Thursday, February 7th, 2013
Updated: New trial version available of the vegetation instancing plugin for 3ds Max, Maya and Cinema 4D.
Friday, February 1st, 2013
Both feature improved instancing, photon mapping and volumetrics; price of Studio edition cut by $700.
Monday, October 8th, 2012
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users.
Wednesday, August 29th, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
Latest update to the free unbiased renderer for 3ds Max and Blender rewrites entire geometry engine.
Tuesday, February 21st, 2012
Now out of bugfixing and available to purchase, to judge from the new 'Buy Now' button on the NewTek site.
Friday, February 17th, 2012
Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.
Friday, November 11th, 2011