October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
October 11, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards. Read More »
February 14, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs. Read More »
December 4, 2014
Unbiased renderer gets object scattering, big speed boosts. Pure GPU rendering coming in version 4. Read More »
October 28, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances. Read More »
November 15, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max. Read More »
November 7, 2012
Unbiased renderer gets support for section planes, new orthographic camera, native 3ds Max integration. Read More »
June 15, 2011
Glare Technologies launches inexpensive new addition to its line-up of physically based renderers. Read More »
May 18, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing. Read More »