Free physically based GPU renderer gets support for Blender 2.82's new smoke and fire sims.
Monday, February 17th, 2020
Free physically based GPU renderer gets support for Blender 2.82's new smoke and fire sims.
Monday, February 17th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
See the latest Unity demo short, showcasing advances in real-time shading for hair, eyes and cloth.
Thursday, January 23rd, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Varied update adds support for simulations in cached playback; new retopology and rigging tools.
Thursday, December 12th, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha.
Tuesday, December 3rd, 2019
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Compositing software gets more fluid playback of cached previews, faster Content-Aware fill, better EXR import, Cryptomatte support.
Monday, November 4th, 2019
New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20.
Wednesday, September 11th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019