February 28, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin. Read More »
August 6, 2013
Updated: We round up the main new products from the show - including five more we missed first time round. Read More »
July 23, 2013
Maya crowd-simulation system gets ability to instantiate environment models, not just skinned characters. Read More »
January 29, 2013
Maya crowd-simulation tool adds support for Arnold renderer, new automatic texture-variation system. Read More »
September 11, 2012
Leading French VFX house releases Maya/Nuke renderfarm manager and colour-management tools for free. Read More »
August 7, 2012
Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times. Read More »
July 4, 2012
Crowd simulator now shows your actors directly within the Maya render window, rather than baking geometry. Read More »
March 15, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools. Read More »
November 9, 2011
New crowd simulation system gets IK and Look At behaviours. Price now fixed at $4,999. Read More »
April 28, 2011
Golaem Crowd aims to provide simpler alternative to Massive for complex visual effects shots. Read More »