Learn from senior artists at Disney, Marvel and Blizzard in next month's series of 14 exclusive interactive online workshops.
Friday, May 2nd, 2014
Learn from senior artists at Disney, Marvel and Blizzard in next month's series of 14 exclusive interactive online workshops.
Friday, May 2nd, 2014
Nice new breakdown video gives a glimpse into the movie's CG environments and simulation work.
Tuesday, February 25th, 2014
Watch a ten-minute compilation of the best new work created at the top American CG school.
Wednesday, February 12th, 2014
Share the offer on social media and get FXhome's $149 compositing, editing and FX package for nothing.
Tuesday, January 21st, 2014
See how Epic Games set up the fluid and particle effects for its UE4 Infiltrator tech demo.
Monday, December 9th, 2013
Updated: Browse stock content directly inside Maya via former MPC TD's new cloud-based marketplace.
Friday, November 29th, 2013
Learn from 14 of the world's leading games and VFX artists in the online classes, from 16-31 December.
Thursday, November 14th, 2013
New making-of video explores the new particle tools in Unreal Engine 4, including dynamic particle lighting.
Wednesday, October 23rd, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments.
Monday, August 19th, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
Fund FXhome's Kickstarter campaign to bring its low-cost FX tool to Mac and save $150 on the Windows edition.
Friday, May 17th, 2013
Updated: Free browser-based mocap editing and retargeting tool now out of beta and ready to use.
Wednesday, March 27th, 2013