Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details.
Wednesday, November 6th, 2013
Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details.
Wednesday, November 6th, 2013
Eric Keller's latest tutorial provides a complete eight-hour video guide to Maya's key toolsets.
Monday, September 9th, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Latest entries in Charles Hu's Anatomy Workshop series cover skeletal structure, anatomy of the head and torso.
Monday, April 8th, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0.
Wednesday, March 27th, 2013
V-Ray Fundamentals: Materials, Lights and Linear Workflow offers complete guide to real-world work.
Thursday, November 15th, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012
Master one, two and three-point techniques with Gary Meyer's Fundamentals of Perspective.
Monday, October 15th, 2012
Check out David Lesperance's Environment Production Workflow: Tips, Tricks and Concepts today.
Monday, September 17th, 2012
Charles Hu's Anatomy Workshop: Structure and Proportion and Figure Drawing Principles total over four hours of training.
Tuesday, August 21st, 2012
Three-hour design masterclass from SCEA veteran Eric Ryan reworks a classic movie creature.
Friday, August 3rd, 2012
'Archetype' VFX Breakdown dissects a real shot from Aaron Sims' gritty science-fiction short stage by stage.
Thursday, June 21st, 2012
New two-hour video tutorial demystifies the art of High Dynamic Range Imaging for Live Action VFX.
Friday, June 1st, 2012