CUDA

Insydium ships Cycles 4D

Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.

Thursday, November 17th, 2016

Next Limit ships Maxwell 4

Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.

Tuesday, October 11th, 2016

Pixar ships RenderMan 21

Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.

Wednesday, July 20th, 2016

Otoy releases OctaneRender 3.0

Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.

Tuesday, May 24th, 2016

AAA Studio releases FurryBall RT 1.2

GPU-based renderer's interesting new scene format lets users export Maya Fluids sims to Cinema 4D, or C4D particles to Maya.

Tuesday, February 2nd, 2016