May 28, 2022
Suite of effects plugins gets more lens flares and light leaks; multi-GPU support in DaVinci Resolve. Read More »
May 28, 2022
Physically based GPU renderers get support for LUTs in .cube format, revamped IPR system. Read More »
May 26, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies. Read More »
April 26, 2022
Renderer to support Radeon Pro W6800 and VII GPUs with the next update to AMD's pro GPU drivers. Read More »
March 28, 2022
See what's new in the 3ds Max particle add-on, including new network rendering options for users of tyFlow Free. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
March 9, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes. Read More »
January 24, 2022
See how the $229 hardware-accelerated ray tracing-capable GPU performs with CG apps like Photoshop and Rhino. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
November 16, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
August 12, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures. Read More »
June 22, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support. Read More »
June 9, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing. Read More »
April 30, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs. Read More »
April 23, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs. Read More »
April 12, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras. Read More »
March 18, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto. Read More »