Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending.
Thursday, September 21st, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending.
Thursday, September 21st, 2017
Full C++ source code of the AAA game engine to be made available in a new public GitHub repository.
Friday, August 18th, 2017
Get 10 fantastic free stock models of weapons, vehicles, creatures and interiors, in a range of file formats.
Friday, August 26th, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.
Thursday, March 17th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Updated: Master physically based rendering with Allegorithmic's concise PDF guide. Part 2 out now.
Friday, January 30th, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
Updated: you can now download it directly from GitHub, rather than waiting for your school to sign up.
Wednesday, October 8th, 2014
Cutting-edge game engine now available to any dev for under a tenner - and no cut of the profits.
Friday, May 30th, 2014
Updated: sizeable new update to engine to add new IK solver and camera animation system.
Tuesday, May 20th, 2014