Torture your CPU with a 240MB scene file from new Blender Institute CG short Cosmos Laundromat.
Monday, March 23rd, 2015
Torture your CPU with a 240MB scene file from new Blender Institute CG short Cosmos Laundromat.
Monday, March 23rd, 2015
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Free Blender-based benchmarking tool tests both CPU and GPU and reports results to a central website.
Monday, July 28th, 2014
Hybrid physically based renderer gets support for hair and fur. Now available in open beta.
Thursday, June 19th, 2014
Updated: New Apple workstations now available to order, if you have $2,999 or $3,999 going spare.
Thursday, December 19th, 2013
Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping.
Wednesday, December 18th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
Slim new ZBook becomes first mobile workstation to meet Ultrabook specs, but trades portability for power.
Friday, September 13th, 2013
Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.
Monday, July 15th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
Torture your Nvidia card with RandomControl's Arion-renderer-based GPU benchmarking tool.
Friday, March 8th, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU".
Wednesday, February 20th, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013