October 24, 2013
If you're exporting to Unity, at least. For FBX files, the new Extension release ups the limit to 65,000 polys. Read More »
October 4, 2013
Cheap, surprisingly full-featured image editor gets lossless Distort tool, better vector editing options. Read More »
September 26, 2013
Low-cost production-tracking system gets extensive overhaul, better compatibility with Nuke and Hiero. Read More »
September 25, 2013
Back the Kickstarter campaign and get a kit of parts to build your own photolithographic printer for $100. Read More »
September 24, 2013
Cheap, intuitive modeller strengthens toolset with new ZBrush-like mesh subdivision and decimation systems. Read More »
September 6, 2013
The Theta captures 360-degree images in a single click - but is the quality good enough for CG pros? Read More »
August 28, 2013
But new release is firmly aimed at indie game devs, not general users. Check out what's included in it here. Read More »
August 27, 2013
This one's based on photometry, not laser scanning, and the developer has a pedigree in facial imaging. Read More »
August 26, 2013
Back the open-source fabricator on Indiegogo and put a mini factory on your desktop for under $1,000. Read More »
June 16, 2013
Or if you don't like the slick, Mac-like Buccaneer, Amazon.com has just launched its own 3D printer store. Read More »
May 17, 2013
Fund FXhome's Kickstarter campaign to bring its low-cost FX tool to Mac and save $150 on the Windows edition. Read More »
April 24, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year. Read More »
April 18, 2013
Matterform's cute, portable Photon aims to do for laser scanning what MakerBot did for 3D printing. Read More »
February 18, 2013
Free update to digital-paint-cum-VFX tool adds basic terrain generation, GPU support, new Bokeh filter. Read More »
February 8, 2013
Need to rig or unwrap a model you got online? This $40 app will recover its original subdivision levels. Read More »
February 7, 2013
New Lynx A camera promises all-in-one 3D scanner and mocap system for the price of a full-frame DSLR. Read More »
January 25, 2013
Low-cost crowd-simulation system for Max, Maya and Cinema 4D gets SSS material, overlay motion clips. Read More »
December 31, 2012
Fans claim the $75 app's new OpenEXR support and 32-bit linear workflow make it a viable pro tool. Read More »
December 20, 2012
Identical to the full $590 edition, but intended for non-commercial use by hobbyists and games modders. Read More »
November 13, 2012
Maya crowd simulator gets new extension for traffic and fight scenes; plus Mac OS X and Arnold support. Read More »