November 25, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines. Read More »
October 14, 2020
Version 6.3 of the free plugin adds neat new vertex blend material, better LOD export for 3D plants. Read More »
May 5, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering. Read More »
December 24, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager. Read More »
November 12, 2019
All 10,000-plus Megascans assets to be made free to Unreal Engine users; Quixel Mixer and Bridge to be released free for everyone. Read More »
July 11, 2019
Free standalone 3D asset browser with tight links to 3ds Max and Cinema 4D adds support for Substance materials. Read More »
July 10, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX. Read More »
February 12, 2019
New 3ds Max asset manager will let users create and share visual libraries of 3D models, with support for key proxy formats and LODs. Read More »
December 20, 2018
Update to free game engine improves workflow in the Asset Browser and Entity Outliner, particularly if working with slices. Read More »
November 8, 2018
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag. Read More »
July 2, 2018
VR modelling tool gets new Elastic mode for sculpting, support for grid and angle snapping, fewer limits on layers, undo operations and lights. Read More »
December 8, 2017
Core app gets new fluid simulation options; Stingray-based 'VR engine' gets support for IES light profiles. Read More »
September 21, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending. Read More »
January 5, 2015
Blender Foundation chairman Ton Roosendaal previews the software's upcoming features: from stereo 3D to Alembic and Ptex support. Read More »
June 20, 2014
Browse stock assets, then rescale and batch process them for import into your 3ds Max scenes. Read More »
November 29, 2013
Updated: Browse stock content directly inside Maya via former MPC TD's new cloud-based marketplace. Read More »
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