Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
Video: see the new destruction toolset due in Unreal Engine 4.23. Cloth, character physics to follow.
Thursday, March 21st, 2019
Handy Modo add-on automatically 'relaxes' edge loops to create clean, animation-ready topology.
Tuesday, February 26th, 2019
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
New plugin integrates UE4 with the production-tracking system. Includes a Maya FBX exporter for asset review.
Friday, August 31st, 2018
Low-cost digital painting tool gets real-time preview for clone sources, new reverse image search feature.
Friday, July 27th, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018
Update to add new level streaming, instancing and LOD features, plus replay system created for Fortnite.
Saturday, March 24th, 2018
See how top studios use the 3D painting tool at Foundry's user event at Gnomon on 1 February. Watch free online.
Friday, January 12th, 2018
Texture painting app gets support for layer instancing, live link to UE4 and 20 new procedural materials.
Thursday, November 23rd, 2017
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback.
Thursday, October 26th, 2017
3D painting package gets option to edit paint already committed to a model, plus new 'individual subscription' licensing system.
Friday, May 26th, 2017