Generative Scheduling and Asset Lifecycle Management are the 'future of production management'.
Monday, November 23rd, 2020
Generative Scheduling and Asset Lifecycle Management are the 'future of production management'.
Monday, November 23rd, 2020
Compositing and finishing software's neat AI-driven Salient Keyer automatically mattes any selected object within an image.
Wednesday, October 28th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders.
Wednesday, August 26th, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.
Thursday, August 6th, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support.
Tuesday, July 14th, 2020
Sales of perpetual licences of the 3D clothing design tool to end with Marvelous Designer 10 this fall.
Monday, July 13th, 2020
See what's new in the compositing and finishing application, including workflow improvements and support for DNxUncompressed.
Monday, June 29th, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows.
Wednesday, June 3rd, 2020
Latest update to the 3D software improves workflow in the Outliner, and adds new Target Weld options.
Thursday, May 28th, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
$250/year subscriptions for Max users earning under $100,000/year to roll out worldwide 'at some point'
Monday, March 30th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020