You searched for: "hydra viewport"
September 14, 2021
Neat Maya and Houdini add-on lets you edit ultra-complex lighting set-ups interactively in the viewport. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
June 15, 2021
Activision's neat open-source USD Shell Extension lets you view and edit USD files directly in Windows. Read More »
June 7, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free. Read More »
April 1, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser. Read More »
March 18, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
October 29, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU. Read More »
October 14, 2020
Neat work-in-progress tool offers a 'fast, non-destructive' way to modify USD assets outside DCC apps. Read More »
October 5, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall. Read More »
August 25, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini. Read More »
August 6, 2020
Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
March 26, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 27, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools. Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »