See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013
Allegorithmic updates its free set of texturing utilities, adding new scripts and links to RenderMan and Arnold.
Wednesday, January 9th, 2013
Last update: 28 December. Read our list of the best holiday offers available for CG applications.
Friday, December 28th, 2012
You wait years for an affordable map creation tool aimed at indie game artists, then two come along at once.
Tuesday, July 24th, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.
Thursday, July 12th, 2012
Update to $40 normal map creation tool adds real-time 3D preview, multi-core support, PSD export.
Sunday, June 24th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Texture Designer offers a fast, no-frills tool for creating texture maps, 2D graphics and interface elements.
Tuesday, June 28th, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.
Tuesday, March 1st, 2011
Advantage Packs add iray renderer for 3ds Max; Composite, MatchMover and multiphysics for Softimage.
Thursday, September 30th, 2010