Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Still showing on other people's stands, but no booth of its own at the show for the first time in a decade.
Monday, June 24th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
Watch SCE's lead character artist in action at Pixologic's free user group meeting in Hollywood on 7 March.
Tuesday, February 26th, 2013
Watch Michael Pavlovich sculpt complex hard-surface models in Pixologic's new free online training.
Tuesday, January 29th, 2013
Speed up brush and MatCap creation with these free plugins created by Ubisoft's Joseph Drust.
Friday, October 12th, 2012
Embed high-poly sculpts in blogs and forum posts, thanks to the folk behind ZBrush's QRemesher tools.
Thursday, July 26th, 2012
New hybrid renderer, compositor and animation package 'reinvents' how artists create final images.
Wednesday, May 30th, 2012
Take your mind off the endings with this in-depth Q&A with the character art team on the Pixologic website.
Thursday, May 3rd, 2012
Forget the box-office takings: the settings are stunning. Cinesite explains how the VFX were created.
Sunday, April 1st, 2012
See Climax and Framestore artists run through its new features at the Transport Museum on 19 April.
Monday, March 26th, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Last week, DAZ gave away 3D software worth tens of millions of dollars. This week, they tell us why.
Friday, February 10th, 2012