The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies.
Tuesday, February 18th, 2014
The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies.
Tuesday, February 18th, 2014
Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping.
Wednesday, December 18th, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
Free update to clever tool for relighting rendered images in real time includes native V-Ray support.
Tuesday, July 2nd, 2013
Hybrid biased/unbiased renderer gets final-quality GPU-based engine, new 'field mapping' technology.
Tuesday, June 25th, 2013
Updated: Extra videos show the cult animation and rendering tool's new Skelevision interactive rigging view.
Wednesday, April 17th, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs.
Friday, March 22nd, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013
Goofs, fluffs and flubs from the facial capture sessions get put through the game engine. Hilarity ensues.
Tuesday, February 5th, 2013
Cristóbal Vila's beautiful short, created in modo and Cinema 4D, journeys from distant galaxies to droplets of water.
Wednesday, January 16th, 2013