NewTek VP discusses CORE tech, future upgrades, and hints at unification of Modeler and Layout.
Thursday, June 23rd, 2011
NewTek VP discusses CORE tech, future upgrades, and hints at unification of Modeler and Layout.
Thursday, June 23rd, 2011
Master the art of creature sculpting with this 50-minute masterclass from Alex Alvarez's Gnomon DVD.
Thursday, June 9th, 2011
Discover how to set up smoke effects with UDK and 3ds Max in this 20-minute video from Ubisoft's Maxime Deleris.
Thursday, May 19th, 2011
We quiz the co-founder of the Tech Oscar-winning firm on its innovative new relighting and shading tools.
Wednesday, May 4th, 2011
The architect of TRON's inner space explores the rise of 3D techniques in concept design.
Tuesday, April 5th, 2011
Can unions really win better working conditions for VFX artists? We spoke to Vancouver's local rep to find out.
Monday, April 4th, 2011
CS5's GPU-accelerated features speed up workflow - but your choice of card isn't as crucial as you think.
Wednesday, March 16th, 2011
Can this platform for games artists to view animation changes direct in the engine become the industry's next big thing?
Thursday, March 10th, 2011
The technical artist and tutorial author reveals why your personal artwork is crucial to your career.
Tuesday, February 15th, 2011
Beowulf's character setup guru reveals why good rigging is about people - not technical gimmicks.
Tuesday, February 8th, 2011
Self-doubt keeps you from getting stagnant, says Avatar's concept artist. Read more insights from his new online masterclass here.
Monday, February 7th, 2011
The ZBrush legend explains why his new masterclass has one key tip for digital sculptors: touch clay.
Thursday, February 3rd, 2011
District 9's lead creature designer on success, wankery, and why his new masterclass aims to instill a feeling for graphic line.
Thursday, February 3rd, 2011