May 9, 2013
Master core post-production skills to improve your interior renders with Jamie Cardoso's exclusive tutorial. Read More »
April 24, 2013
Cult developer Thiago Costa tells us why he believes the future of high-end CG lies online. Read More »
March 27, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0. Read More »
March 26, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here. Read More »
February 5, 2013 | 3 comments
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work. Read More »
January 25, 2013
Gnomon's new live online courses make its legendary VFX tuition available anywhere in the world. Read More »
November 20, 2012 | 3 comments
The sculpting tools made headlines, but it's R14's camera tools that really help daily work, says Rob Redman. Read More »
October 31, 2012 | 4 comments
Improve the realism of your work with these expert tips from Sony Pictures Imageworks' Cosku Turhan Read More »
October 5, 2012
Tintin's VFX Supervisor discusses new tools, techniques and the shift to artistically driven lighting. Read More »
September 25, 2012
The man behind the iconic art for the year's hottest MMORPG discusses his working methods. Read More »
September 19, 2012
In the run up to Gnomon Workshop Live, we chat to the top illustrator about his advice to young artists. Read More »
August 22, 2012 | 3 comments
Shaving off $600 and 45 pounds in weight, Wacom’s new Cintiq surpasses even the amazing 24HD. Read More »
August 10, 2012
Gradient Effects' Sandbox tech lets users work on movie-res assets via an iPad, anywhere in the world. Read More »
July 6, 2012
Director Meni Tsirbas talks us through his post-apocalyptic short, created with an all-student team. Read More »
June 20, 2012
Our sculpting and VFX challenges are back! So what are Kevin Hudson and Martin Hall looking for from you? Read More »
May 31, 2012
Avatar changed how we make movies. But where next? We went to the FMX festival in search of answers. Read More »
May 14, 2012 | 1 comment
The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next. Read More »
April 27, 2012 | 1 comment
Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here. Read More »
April 9, 2012 | 5 comments
Still as sleek as ever, but you probably won't upgrade your Intuos4 for the multi-touch controls alone. Read More »
April 1, 2012
Forget the box-office takings: the settings are stunning. Cinesite explains how the VFX were created. Read More »