April 8, 2013
See a 13.9-billion-triangle scene rendered in real time in this noisy but beautifully photorealistic demo. Read More »
April 3, 2013
See fog, shadows, the flicker of moonlight on steel in the first peek at the long-awaited stealth-'em-up. Read More »
April 1, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections. Read More »
March 22, 2013
Parody video in support of the #VFXprotest campaign shows why blockbusters need effects artists. Read More »
March 21, 2013
Cool spots for the French channel see monochrome birds and beasts burst into trails of light and colour. Read More »
March 18, 2013
Updated: Gru, the kids, and the Minions are back with cars, gadgets... and more weapons! Read More »
March 8, 2013
VFX supervisor Peter Szewyczk explains how he created the hallucinatory FX on a laptop in the Arnold renderer. Read More »
March 6, 2013
Blizzard artist speed models a mech a day for ten days - and creates social media panic in Japan. Read More »
March 2, 2013
AC4: Black Flag to mix backstabbing with swashbuckling, pirate-themed two-minute launch trailer reveals. Read More »
February 28, 2013
Updated: Still on the fence about Joseph Kosinksi's sci-fi thriller? The new trailer might just win you over. Read More »
February 28, 2013 | 3 comments
Framestore resurrects a legend for a one-minute UK chocolate ad. Can anyone say Uncanny Valley? Read More »
February 27, 2013
Get ready for seconds as Sony releases the first trailer for the sequel to the deliciously surprise hit! Read More »
February 22, 2013
Our tech shows the soul in a character's eyes, David Cage tells the PlayStation 4 launch audience. Read More »
February 22, 2013
Nice facial animation and dynamic lighting, and some awesome environments. But is it prerendered? Read More »
February 18, 2013
Updated: New video shows the environment work, along with Gollum, Azog and the Goblin King. Read More »
February 15, 2013
Could Mark Nelson's one-man, five-year labour of love be the best short that Aardman never produced? Read More »
February 14, 2013
Updated: Read an interview with senior CG supervisor Jerome Denjean on Blur's 3D work. Read More »
February 13, 2013
Recent outings at Digic Pictures and Psyop prove that the raytrace renderer is not "just for big studios". Read More »
February 12, 2013 | 2 comments
Check out some nice work by Meni Tsirbas and his Gnomon students. Can you guess how much is CGI? Read More »
February 8, 2013
See graphics emerge from the Stone Age in this two-hour montage of GPU demos and benchmarks. Read More »