VR

Adobe releases Medium 2.4

First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export.

Friday, August 28th, 2020

Godot 3.2 ships

Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.

Thursday, January 30th, 2020