March 4, 2021
Fix performance bottlenecks and optimise art assets in UE4 with The Gnomon Workshop's masterclass. Read More »
January 26, 2021
Powerful virtual reality design tool now free to individual artists, including OBJ, FBX, IGES export. Read More »
January 26, 2021
Google stops development of its virtual reality 3D painting and concept art app, but users can now compile it free from source code. Read More »
December 23, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'. Read More »
December 21, 2020
Get the new free edition of the Datasmith creator's tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR'. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 20, 2020
Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far. Read More »
October 22, 2020
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR. Read More »
August 28, 2020
First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export. Read More »
August 3, 2020
User-friendly toolkit turns Blender, 3ds Max and Maya scenes into browser-based 3D or AR apps. Now supports soft body physics. Read More »
June 4, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here. Read More »
March 14, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity. Read More »
February 3, 2020
Free iOS and Android app generates 3D scans of entire environments for use in games and AR experiences. Read More »
January 30, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games. Read More »
January 3, 2020
New Gnomon Workshop tutorial Designing a Piloted Combat Mech provides over 10 hours of training. Read More »
December 17, 2019
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers Read More »
December 10, 2019
Firm acquires VR modelling and painting app from Facebook. Some staff to move to Adobe to work on the 'next generation of 3D tools'. Read More »
November 14, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year. Read More »
October 11, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards. Read More »
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